Entity families
Cover character, unit, pet, class, trait, build, or ability families that may deserve deeper guides later.
Review the official role of swords, pets, and boosts while named values remain unknown.
Known sword role and evidence gap, with source-watch update note. Known pet role and evidence gap, with safe next actions. Swords, pets, and boosts system notes with unknown fields visible. Officially named boost context has no multiplier or cost claims.
Use these notes while you play, then follow the related pages for codes, rankings, tools, or route-specific help.
Cover character, unit, pet, class, trait, build, or ability families that may deserve deeper guides later.
Explain what makes a build strong in plain player terms, and call out uncertainty only when game details may have changed.
Send players to squad planner, tier list, and guide pages when entity choices depend on synergy or game mode.
Wiki pages should point players toward the practical pages that explain what to claim, compare, build, or check next.